Observed since 21 Oct, 10:34 UTC
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Play ai dungeon from your terminal
This is basically a cli client to play.aidungeon.io.
This allows playing AI Dungeon 2 inside a terminal.
I primarily did this to play the game on a DEC VT320 hardware terminal for a more faithful experience.
For more context, read the accompanying blog post.

$ python3 -m pip install ai-dungeon-cli
Or for unstable release from the source code:
$ python3 -m pip install .
Package is on AUR.
Using trizen:
$ trizen -S ai-dungeon-cli-git
Old school way:
$ git clone https://aur.archlinux.org/ai-dungeon-cli-git.git
$ cd ai-dungeon-cli-git
$ makepkg -si
Unless specified, all user inputs are considered Do actions.
Quoted input entries are automatically interpreted as Say actions, e.g.:
> "Hey dragon! You didn't invite me to the latest BBQ party!"
Do be explicit about the action type, prefix your input with a command:
/do/say/story/rememberFor example, the previous Say prompt could also be written:
> /say Hey dragon! You didn't invite me to the latest BBQ party!
To quit, either press Ctrl-C, Ctrl-D or type in the special /quit command.
In any case, you first need to create a configuration file.
$ ai-dungeon-cli
With a conda env (assuming you're using anaconda):
$ cd ai-dungeon-cli
$ conda env create
$ conda activate ai-dungeon-cli-env
$ ./ai_dungeon_cli/__init__.py
With a viltualenv:
$ cd ai-dungeon-cli
$ virtualenv -p $(command -v python3) ai-dungeon-cli-venv
$ source ai-dungeon-cli-venv/bin/activate
$ python3 -m pip install -r requirements.txt
$ ./ai_dungeon_cli/__init__.py
Please note that all those examples use a virtual env in order to not mess up with the main Python env on your system.
Several things can be tuned by resorting to a config file.
Create a file config.yml either:
$HOME/.config/ai-dungeon-cli/config.yml./ai-dungeon-cli/ai_dungeon_cli/config.ymlBy default, if no authentication configuration is provided, an anonymous session is created.
ai-dungeon-cli supports 2 ways to configure user authentication.
Either precise a couple of credentials in conf:
email: '<MY-USER-EMAIL>'
password: '<MY-USER-PASSWORD>'
Or sniff a Authentication Token and use it directly:
auth_token: '<MY-AUTH-TOKEN>'
To get this token, you need to first login in a web browser to play.aidungeon.io.
Then you can find the token either in your browser localStorage or in the content of the connection_init message of the websocket communication (first sent message).
Either way, developer tools (F12) is your friend.
By default, responses are printed to the screen instantly.
To enable a fun "slow" typing animation, use:
slow_typing_effect: True
The default user prompt is '> '.
You can customize it with e.g. :
prompt: 'me: '
All configuration options are mapped to command-line arguments.
Additionally, some features (such as multi-player support) are only available through those arguments.
The list of all arguments can be retrieved by calling ai-dungeon-cli with either -h of --help.
One can use either the --auth-token <token> or --email <email> --password <password> arguments to authenticate.
Just append --slow-typing to your execution call to enable this fancy effect.
The custom prompt can be set with --prompt '<prompt>'.
To join an existing multi-player adventure, use arguments --adventure <public-adventure-id> --name <character-name>.
TO enable debug mode and see the responses from the play.aidungeon.io API, use --debug. This option is mainly useful for developers.
Please have a look at requirements.txt.
Right now, the code is over-optimistic: we don't catch cleanly when the backend is down.
A better user experience could be achieved with the use of the curses library.
For now /revert and /alterspecial actions are not supported.
It would also be nice to add support for browsing other players' stories (Explore menu).
We fallback to a pure ASCII version of the splash logo if we detect an incompatible locale / terminal type.
As you might have heard, hosting AI Dungeon costs a lot of money.
This cli client relies on the same infrastructure as the online version (play.aidungeon.io).
So don't hesitate to help support the hosting fees to keep the game up and running.
Major contributions:
Minor contributions:
Code for slow typing effect inspired by this message from Magnus Lycka on the Python Tutor mailing list.
Download counts and popularity will appear here as the collector receives them.
| Version | Published | Direct dependencies | Open version |
|---|---|---|---|
| 0.4.5 | 25 Aug 2020 | 0 |
This describes our collected data; it is not a security assessment.
Observed since 21 Oct, 10:34 UTC
No superseded metadata states collected. Unchanged observations do not create new revisions.
package:2351a876cbeee1942801fff3bbfbe28018cd0a0c8e4315b6f4d9c5c3553cdea1