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0.5.0

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2dgamer-dev

A lightweight helper tool for game asset preprocessing – designed for Godot 4 and similar 2D game engines.

Published18 Jul 2026
Direct dependencies0
Transitive dependenciesNot calculated

README

Version 0.5.0 documentation

2dgamer_dev

A lightweight helper tool for game asset preprocessing – designed for Godot 4 and similar 2D game engines.

Installation

pip install 2dgamer_dev

Quick Usage

After installation, the following commands become available:

Slice a sprite sheet into individual frames

2dgamer slice assets/spritesheet.png --output frames/
Pack multiple images into a single tilemap atlas
2dgamer pack assets/tiles/ --output tilemap.tres
Convert audio files to Godot-compatible OGG format
2dgamer convert audio/*.wav --format ogg

Requirements -Python 3.8 or higher -Pillow (installed automatically)

License MIT

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Declared dependencies 0

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Distribution files

2 collected
2dgamer_dev-0.5.0-py3-none-any.whl

bdist_wheel · 2.23 KB · Python py3

Source file
2dgamer_dev-0.5.0.tar.gz

sdist · 1.88 KB · Python source

Source file

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Observed since 20 Oct, 15:24 UTC

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Record identity

package_version:12d9febb087dad6ceb5fc36cc17620df37f15014fec6c63680a97e5f8f653b2f

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